Toothpick
Toothpick
A precision + stealth mini game
A precision + stealth mini game
Tasks: Animation, Unity animation controller, Gameplay design, UI
Tasks: Animation, Unity animation controller, Gameplay design, UI
In a multidisciplinary group of six, we made this project in 48 hours for Nordic Game Jam 2025.
My focus was on creating the final "boss battle" scene, where the tooth fairy is tasked with stealing teeth directly out of the mouth of a sleeping human. I also made some UI elements.
Here are some photos from the play-testing session and some process sketches.